BUILDING VIRTUAL WORLDS
At Carnegie Mellon University's Entertainment Technology Center, I worked on Designing and Creating Original games and experiences using non traditional platform, each of them fulfilling different objectives in an interdisciplinary team of 4-5 within 2 weeks.
CO-OPTERPILLAR
A cooperative racing game with custom-made foot controllers built using cardboard, foil, and 2 Makey-Makey button kits.
The Game was showcased during BVW Festival 2019, played by more than 250 guests
My Role: Artist (Environment, Character, Technical and UI Artist)

Room Decorations